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QuickDraw 3D RAVE / QuickDraw 3D RAVE Reference
Data Structures


Clip Data Structure

You specify a clipping region (for example, when creating a new draw context with the QADrawContextNew function) by filling in a clip data structure, defined by the TQAClip data type. The clipping region determines which pixels are drawn to a device.

typedef struct TQAClip {
   TQAClipType                clipType;
   TQAPlatformClip            clip;
} TQAClip;
Field Description
clipType
The clip type. See "Clip Types" (page 1-38) for the values you can assign to this field.
clip
A platform clip data structure.

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© Apple Computer, Inc.
28 AUG 1996